Pages

Showing posts with label Zeta. Show all posts
Showing posts with label Zeta. Show all posts

Wednesday, July 15, 2015

How to shorten RG Zeta's beam rifle

It's time once again for another tip/tutorial for your Gunpla Kits.

This time around, we'll be tackling a simple modification for RG Zeta's beam rifle. A friend of mine asked about why my RG Zeta's beam rifle, when retracted, is shorter than it should be. I replied, I'll teach you how when I blog it. And that's what I'll show you in this entry.

A bit if background, before I got my RG Zeta, I first had a MG Zeta ver 2.0 and then an HGUC Zeta. And playing around with them made me realize that the retracted beam rifle of the RG should really be shorter compared to its OOTB(Out of the box) build.
Comparing scales and models, HGUC and MG kits stayed true to what it should be.

And now here's how we make RG Zeta's beam rifle true to as it should be.



Notice that the one on top is the modified beam rifle, and the lower one is the OOTB. OOTB beam rifle is a bit longer when retracted. 

Saturday, July 11, 2015

How to fix RG Zeta's broken leg joint and reinforcing it

Hello! Its been a long while since the last post. Been kinda busy lately with work and real life stuff. Anyway, here's a tip if in case this happens to your RG Zeta Gundam...



Actually, this happened to my kit when I was doing a photoshoot and playing with his poses. I was going for an aerial action pose and suddenly, *snap!* >o<

Thursday, August 1, 2013

How to make your HG Hyper Mega Launcher fit RG Zeta Gundam Waverider

Wishing your RG Zeta has other stuff such as the HYPER MEGA LAUNCHER? Well you can, you just might need to get it from HGUC Zeta Gundam.

Bandai sure is clever when they made the RG Zeta. They didn’t include the Hyper Mega Launcher in it. So collectors and hobby enthusiasts like us, would fix this problem by getting the HG HML from the HGuc Zeta Gundam kit. Since both of them fit as 1/144 scale, the HML is really compatible.


Saturday, July 6, 2013

How to fix RG Zeta Gundam broken shoulder joint

Quick fix to make the shoulder joint stable and stronger for RG Zeta Gundam


Some say that RG Zeta is the most unstable or most flimsy RG kit ever. I beg to differ, because it is stable enough to stand and carry loads of accessories like other RG kits. Others also mention that this kit has a lot of  "issues" with its Advanced Joint Frame. In this post, we will deal with one of the most common issue of the RG Zeta gundam kit, which is its SHOULDER JOINT. 

Usually, the shoulder joint is exposed to a lot of stress due to the kit's transformation gimmick. And for enthusiasts like us, especially to those who are having a hard time understanding the transformation sequence, IF DONE wrong, the shoulder joint would probably snap in two and will leave your kit messed up. Technically, the shoulder joint is the only thing keeping the arms connected to the main body. 

When this happen to your kit, these are the step-by-step guide you may follow in order to fix the shoulder joint.

Disclaimer though, Do expect that the kit may not be 100% working as of before, and end up around 90% or 95% workable after the fix. I usually say, "50% or higher, of something is better than nothing." Its like, for me, its better to be working at 90/95% rather than seeing the kit as scrap. 

So here's how we can fix the problem.


Tools:
Super Glue (mighty bond)
Paper Clip (depends on your preference on which size to use, but preferably a small one) 
Needle File (flat)
Pin Vise (size: same size with your paper clip)
Side Cutter or Pliers (to cut the paper clip)